For me, beautifull results happens accidently.Here is an exemple of hasard. Thats fun this face appearing in the background, like hand shadow coming from the "Nightmare Before christmas" movie.
mardi 29 avril 2008
hand shadow
Publié par Ludo à 14:20 0 commentaires
Libellés : modelisation;molecule;atome, protein;3d;hand shadow;blender;modeling
jeudi 24 avril 2008
Nice video that i have found on a friends web site (volta.fr):
"The video was created by me (Michael Wesch), working alone from my house in St. George, Kansas. I used CamStudio for the screen captures and Sony Vegas for the panning/cropping/zooming animations. Someday I might make a video tutorial for those who are interested."
Publié par Ludo à 09:32 0 commentaires
Libellés : web2.0
mardi 22 avril 2008
Protein-Protein Interaction Website
The most relevant place to find information about protein-protein is the JBC Protein-Protein Interaction Website : http://www.imb-jena.de/jcb/ppi/
You should find all the litterature, software, database, company, meeting, course, tutorial etc...about protein-protein interaction. Put it on your favorites if it is not the case!
Publié par Ludo à 00:11 1 commentaires
Libellés : protein;docking;interaction;molecule
vendredi 18 avril 2008
bezier curve for protein ruban
Thats dones! I am quite happy to finally get a nice protein worm representation directly in blender. But there is still the coloring method problem...I have to associate vertex with material according physical property...And try to display arrow and helix for secondary structure type...
(thanks to the blender tutorial here :http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_celticknot.htm and the API help)
Publié par Ludo à 05:49 0 commentaires
Libellés : atom;molecule;api python;nurb;circle, bezier curve, blender, protein;3d;graphism
Can a Biologist Fix a Radio?
This is not news, and I am not the first to post this, but as much it is diffuse the better it is!
here it is the : Can a Biologist Fix a Radio? (PDF - 469 KB), by Yuri Lazebnik. It’s all about how experimental biologists would try to find out how a radio works. The article suggests that an engineering-like approach would lead to a deeper understanding of how cells work (last time i have saw it reasonable deviation, also on Freelancing Science and God Plays Dice).
Publié par Ludo à 01:19 0 commentaires
mardi 15 avril 2008
blender protein ribbon
I continue to play around python and blender API. Thats not easy, but copy/past technics gives some result...Thus, i currently explore the curve system. Each point have the coordinate of an atom, and define a nurb curve. Thats not realistic, I had to improve it to use bezier curve (BezTriple class).
The result (simple, not sophiticated as it is just modeling test, and I have no idea of what color is good or not...dyschromatopsy!):
Publié par Ludo à 15:08 0 commentaires
Libellés : 3d;blender;PDB;molecule, molecular;graphism;protein;shsp;atome;API;python;curve;